Monday, July 18, 2011

E3 2011: Deep Silver Swings For the Big Leagues with Dead Island

http://fronttowardsgamer.com/2011/06/11/e3-2011-deep-silver-swings-for-the-big-leagues-with-dead-island/

So what differentiates the game from the 4-player co-op experience you would get from Left 4 Dead? Let's break it down:

First, Dead Island is an open world environment…and when I say "open world", I need you to understand what that means for the game. The demo the four of us played was a single side quest that took about twenty minutes. When we got back to the safe zone after a harrowing afternoon of hacking and slashing zombies through tropical-paradise-turned-wasteland, we looked at the sector map for the area we were at, and we'd barely scratched the surface.The guy giving the demo said that map covered approximately 8-10% of the island's playable area. Massive. And from what we toured, there weren't a lot of duplicated areas or art assets used.

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