Friday, July 22, 2011

E3 2011 Preview: Dead Island

http://www.atomicgamer.com/articles/1266/e3-2011-preview-dead-island

I should probably stop name-dropping other games, because while Dead Island feels like it's borrowing the best from a wide range of great (and successful) games, the end effect is one that winds up feeling entirely unique. The four characters you can play as are immune to the zombie virus, so you guys are the ones tasked with doing most of the dangerous stuff on the tropical island of Banoi.Your quests are usually given by the few survivors that aren't immune; they often cower in the few areas of the island not infested by zombies. As you complete these missions, you level up and find and create new weapons and gear; it's not exactly Diablo or Borderlands when it comes to loot diversity, but there's definitely a strong sense of progression, especially in the talents that you choose - and each set of talents is unique to each of the four playable characters.

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